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#ifndef __SLOTS__VXGAMBLEGROUND_H__1443534935301
#define __SLOTS__VXGAMBLEGROUND_H__1443534935301
#include "screen.h"
struct arguments {
char *inputpass;
int flags;
};
#define SKIPSLOTS 0x1
#define SKIPENC 0x2
struct bullshit {
struct sigaction handler;
int row, col, randphrase;
WINDOW *banner, *menuholder;
ITEM *items[STATIC_ARRSIZE(menu_choices) + 1];
MENU *menu;
struct slotholder slots;
struct params params;
};
#endif
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