#ifndef __SLOTS__VXGAMBLEGROUND_H__1443534935301 #define __SLOTS__VXGAMBLEGROUND_H__1443534935301 #include "screen.h" struct arguments { char *inputpass; int flags; }; #define SKIPSLOTS 0x1 #define SKIPENC 0x2 struct bullshit { struct sigaction handler; int row, col, randphrase; WINDOW *banner, *menuholder; ITEM *items[STATIC_ARRSIZE(menu_choices) + 1]; MENU *menu; struct slotholder slots; struct params params; }; #endif