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import requests
import json
import time

from steamrelationships.constants import _Const
CONST = _Const()

class SteamRelationships:
    session: object = requests.Session()    # Session object so repeated querries to steam's api use the same TCP connection
    scanlist: list = []                     # To be populated by recurse()
    reqjson: str = "requests.json"          # Path to the JSON file that handles requests

    def __init__(self, webapikey: str, timeout: int = 30, timeout_retries: int = 5, reqdelay: float = 0.5, delayrand: float = 1.25, reqsafetybuffer: float = 0.9, reqjson: str = "requests.json") -> None:
        """
        (str/int) webapikey - Steam dev api key required to use Steam's ISteamUser/GetFriendList interface

        Request Options:
        (int) timeout (Default: 30) - Seconds to wait before timing out a request.
        (int) timeout_retries (Default: 5) Number of times to retry a request after timing out
        (float) reqdelay (Default: 0.5) - Default amount of seconds to wait between sending each request to Steam
        (float) delayrand (Default: 1.25) - The max percentage of extra delay to randomly add to each request (1 = no randomness, <1 = randomly shorter, >1 = randomly longer)
        (float) reqsafetybuffer (Default: 0.9) - Highest percent of Steam's API request limit you are willing to run
                                                    > Steam has an API request limit of 100,000 requests per day.
                                                    reqsafetybuffer = 0.9 means SteamRequests will send a max of 90,000 requests per day.
                                                    Entering a number higher than 1 will not result in sending more than 100,000 requests per day

        (str) reqjson (Default: "requests.json") - The name/filepath of the file to store request times in
        """ # I can't make this a formatted string :sob:

        self.webapikey = webapikey
        self.timeout = timeout
        self.timeout_retries = timeout_retries
        self.reqdelay = reqdelay
        self.delayrand = delayrand
        self.reqsafetybuffer = reqsafetybuffer
        self.reqjson = reqjson



    def _readjsonfile(self, filepath: str = "") -> dict:
        if not filepath:
            filepath = self.reqjson

        final: dict = {}

        # Try to read the contents of the given file
        try:
            with open(filepath, "r+") as jsonfile:
                final = json.load(jsonfile)

                jsonfile.close()

        # If the file does not exist, create one and slap an empty list in it
        except FileNotFoundError:
            print(f"[_readjsonfile] File {filepath} does not exist. Generating empty json file...")
            try:
                with open(filepath, "w+") as newfile:
                    json.dump({time.time_ns(): [0, []]}, newfile, indent=CONST.JSON_INDENT)
                    newfile.close()

                return self._readjsonfile(filepath)

            except Exception as e:
                print(f"[_readjsonfile] Couldn't create new file ({e})")
                return {}

        except Exception as e:
            print(f"[_readjsonfile] Other unknown error occured ({e})")
            return {}

        return final

    def _checkrequests(self, filename: str = "") -> int:
        if not filename:
            filename = self.reqjson

        # Get the contents of the specified file
        jsoncontents: dict = {}
        try:
            jsoncontents = self._readjsonfile(filename)

        except Exception as e:
            print(f"[_checkrequests] Could not get the contents of file {filename} ({e})")
            return -1

        # Check the current date. If over 1 day since last entry, add a new entry. Otherwise, edit the current day's entry [note, 1 day in nanoseconds = (8.64 * (10 ** 13)) ]
        checktime = time.time_ns()
        if (checktime - int(list(jsoncontents.keys())[-1])) > CONST.DAY_IN_NANO:
            jsoncontents[checktime] = [0, []]

        else:
            # This bullshit brought to you by: ordered dictionaries
            currentreqs = jsoncontents[list(jsoncontents.keys())[-1]][0]
            if currentreqs < (CONST.STEAMAPI_MAXREQ * self.reqsafetybuffer) and currentreqs < CONST.STEAMAPI_MAXREQ:
                jsoncontents[list(jsoncontents.keys())[-1]][0] += 1
                jsoncontents[list(jsoncontents.keys())[-1]][1].append(checktime)

            else:
                print(f"[_checkrequests] Daily request limit reached ({jsoncontents[list(jsoncontents.keys())[-1]][0]}/{CONST.STEAMAPI_MAXREQ * self.reqsafetybuffer}). Please try again tomorrow, or increase \"reqsafetybuffer\" (currently: {self.reqsafetybuffer})")
                return 0

        # Update the json file
        try:
            with open(filename, "w+t") as jsonfile:
                json.dump(jsoncontents, jsonfile, indent=CONST.JSON_INDENT)
                jsonfile.close()

        except Exception as e:
            print("[_checkrequests] Could not update json file ({e})")
            return -1

        return jsoncontents[list(jsoncontents.keys())[-1]][0]



    def _getFriendsList(self, steamid64: str, retrys: int = 0) -> dict:
        if not steamid64:
            print("[_getFriendsList] No steamid64 given")
            return {}

        # Make sure we haven't gone over steam's daily max
        if self._checkrequests() == 0:
            print("[_getFriendsList] Max requests reached, refusing to contact steam")
            return {}

        url: str = "https://api.steampowered.com/ISteamUser/GetFriendList/v0001/"
        options: dict = {"key": self.webapikey, "steamid": steamid64, "format": "json"}
        result: object = None

        # Contact steam
        try:
            result = self.session.get(url, params=options, timeout=self.timeout)

        except requests.exceptions.Timeout:
            print(f"[_getFriendsList] Request timed out (No response for {self.timeout} seconds)")
            if retrys <= self.timeout_retries:
                print(f"[_getFriendsList] Retrying request... (Attempt {retrys}/{self.timeout_retries})")
                return self._getFriendsList(steamid64, retrys + 1)

            print("[_getFriendsList] Retry limit reached")
            return {}

        except Exception as e:
            print(f"[_getFriendsList] Other error in contacting steam ({e})")
            return {}

        # Error out on request error
        if result.status_code != requests.codes.ok:
            print("[_getFriendsList] Got bad status code")
            return {}

        # Get the json contents from the response
        resultjson: dict = {}
        try:
            resultjson = result.json()

        except requests.exceptions.JSONDecodeError:
            print("[_getFriendsList] Could not decode json response for some reason")
            return {}

        except Exception as e:
            print(f"[_getFriendsList] Unknown error in getting json response ({e})")
            return {}

        return resultjson

    def _parseFriendsList(self, friendsdict: dict) -> list:
        if not friendsdict:
            print("[_parseFriendsList] Empty friends dict given")
            return []


        people: list = []
        try:
            for friend in friendsdict["friendslist"]["friends"]:
                people.append(f'{friend["steamid"]}')

        except Exception as e:
            print("[_parseFriendsList] Error parsing friendsdict ({e})")
            people.clear()

        return people

    def basicscan(self, steamid64: str) -> dict:
        return {steamid64: self._parseFriendsList(self._getFriendsList(steamid64))}